AI Insights · Timothy · April 2025
Top Otome Games Performance in Ecuador Q1 2025
Explore the performance trends of the top otome games in Ecuador during the first quarter of 2025, based on Sensor Tower data.
In the first quarter of 2025, the otome game market in Ecuador saw varied performance across leading titles. Data sourced from Sensor Tower highlights key trends in downloads, revenue, and active users for these popular games.
Love and Deepspace exhibited a fluctuating revenue trend, with a peak of approximately $1.5K in late February. Weekly downloads remained relatively stable, peaking at 522 in early February, while active users experienced a slight increase, reaching over 2K by mid-March.
My Candy Love - Otome game from Beemoov recorded a notable revenue increase to $104 in the last week of March. Downloads saw a significant rise to 66 in the week of March 24, coinciding with a stable active user base of around 420.
NU: Carnival - Bliss experienced sporadic revenue, with a notable high of $137 in early January. Downloads picked up in March, reaching 57 by the 24th, while active users peaked at 50 in the same period.
My Candy Love NewGen Otome Sim showed a modest revenue trend, peaking at $52 in January. Active users remained steady, hovering around 40-50, despite low download numbers.
Finally, Ikemen Prince Otome Game generated minimal revenue, with a peak of $81 in mid-February, and lacked significant download or active user data.
For deeper insights into these performance metrics and more, visit Sensor Tower's platform.